Tank Hunter was a personal project amongst friends that turned into a high school independent study project. I worked with my high school friends Erich Wolodzko (Stanford CS ‘09) and Eric Iverson (UIUC EE ‘09) to create a video game engine from scratch.

Looking back on the code after my undergraduate education, I see many spots for improvement, but the lessons learned were invaluable. It was my first real experience designing, developing, and iterating all pieces of a larger code-base structure. To this day, this is the furthest completed independent project I have taken on. After developing the entire system, we spent over a month hashing out bugs, redesigning the game to be more entertaining, and attempted to port it to Mac. I still show the finalized game to peers and interviewers.
Please view in-game footage here.