In the spring ‘07 semester I took the Cognitive Modeling class at CMU. Professor John Anderson introduced me to ACT-R (which uses LISP) and all of its capabilities and ongoing research. For a final project, I implemented a cognitive model that controlled 2 characters inside an Unreal Tournament environment to play capture the flag. My model came in second in a tournament out of 16 students, and only lost in the final round due to a bug that caused the model to freeze halfway through the match, halting any action for the rest of the game.